Nine creative routes packaged into a single After Effects system for PlayStation Plus. Essential Properties drive tier, format, benefit icons, headlines, intros, CTAs, ESRB, and legals. A hero catalog grid and KV frames keep motion rhythm across 1x1, 9x16, and 16x9. Pre-renders speed delivery for social and OLV at 6, 15, and 30 seconds.
PlayStation Plus - DCO Toolkit
Intro Module
Opens the film with the correct tier and format in one click. Tier Selector switches Essential, Extra, Premium. Format Selector flips 1x1, 9x16, 16x9.
Title Module
Primary headline driver. On-off control plus copy field in Essential Properties. Inherits tier styling and auto-layout across formats so your line reads clean in 1x1, 9x16, and 16x9. Toggle Logo, add benefits with icon and copy, and use Render Speed Quick or Slow for export efficiency.
Lower Thirds Module
Fast benefit callout bar. Toggle enabled, pick from the built-in benefit icon set, drop in an approved game logo, then add copy. Tier Selector locks styling and spacing to brand while staying format safe. Game logos use PNG with transparent background at least 1000 px wide.
Outro Module
Endframe with logo, headline, CTA, and up to four benefits. Every element has an enable switch and copy field. Tier and Format Selectors apply in one place. Use pre-renders for speed.
Facts
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Modules
Brand Frame, KV, KV plus CTA, CTA, Hero Catalog, Lower Thirds, ESRB and Legals, plus video grid with Hero and Secondary placements.
Control system
All modules expose Essential Properties in the Properties panel for fast edits. Switch tier branding between Essential, Extra, Premium. Toggle elements on or off. Swap copy fields and CTAs. Choose render speed Quick or Slow.
Video matrix
Structured layout with Hero Content HC1 to HC4, Hero Videos H1 to H7, Secondary Videos S1 to S27. Markers guide focal beats. Background layers remain populated across the full timeline.
Placeholders
A dedicated pool auto fills empty slots with randomised clips when needed to keep motion continuity.
Benefits icon library
Built in set covering Game Catalog, Cloud Storage, Online Multiplayer, Game Trials, Monthly Games, and more for use in frames and lower thirds.
Compliance
ESRB and legal overlays per scene with enable switches and editable copy across KV and HC1 to HC4.
Pre-renders
Optional bake of heavy sequences to ProRes 4444 with alpha, then Replace Footage to speed repeat exports.
Logos spec
Game logos PNG with transparent background at least 1000 px. ESRB logos at least 400 px.
Output discipline
11 Outputs folder inside the project plus a clear naming convention ProjectNumber ProjectName AdvertName Destination Duration Size.
Audio handling
Dynamic content comps do not pass audio into the main advert to avoid clashes.
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9 creative routes. Unlimited deliverables generated from one toolkit.
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1920×1080, 1080×1080, 1080×1920. Format selector switches 1×1, 9×16, 16×9 on every key module
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Socials, OLV. Template set covers social and OLV masters inside the 10 Template folder.
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6 Seconds, 15 Seconds, and 30 Seconds. Timing markers in hero and secondary comps show exact on screen moments to cut to.